Four Minecraft Projects with the Wolfram Language
A couple of weeks ago I shared a package for controlling the Raspberry Pi version of Minecraft from Mathematica (either on the Pi or from another computer). You can control the Minecraft API from lots of languages, but the Wolfram Language is very well aligned to this task—both because the rich, literate, multiparadigm style of the language makes it great for learning coding, and because its high-level data and computation features let you get exciting results very quickly.
Today, I wanted to share four fun Minecraft project ideas that I had, together with simple code for achieving them. There are also some ideas for taking the projects further.