Wolfram Computation Meets Knowledge

Books

Announcements & Events

Unlocking New Computational Worlds with Textbooks Featuring Wolfram Technologies Calculus, Chemical Engineering, Natural Resource Economics and Beyond!

Technology is an increasingly important part of education, not just for pedagogical purposes, but also as a bridge to the real-world work students will experience as they enter nearly any given industry beyond the classroom. Mathematica’s ease of use and the flexibility of the Wolfram Language feature in several recent textbooks, ranging from within applied mathematics, such as differential equations, to physical sciences like chemical engineering. We’re pleased to share our conversations with two authors whose works cover that range, and to highlight other recent releases featuring Wolfram technology.
Announcements & Events

Exploring Social Networks, Communication Systems, Clustering and More with the Wolfram Language in These New Books

The Wolfram Language is utilized across a variety of fields for many different purposes. We’re proud of our products’ broad applications in multiple disciplines and are excited to share seven of the latest books by Wolfram Language users. These draw upon topics ranging from social networks and communications to computational origami to the biosciences. We also had the privilege of speaking to two authors about their projects and experiences with Mathematica and the Wolfram Language.
Announcements & Events

Wolfram Technologies in Print: Featuring New Authors, Books and Subject Areas

Wolfram Language users make up an incredibly diverse community. People from all around the globe use Wolfram technologies in a variety of fields and industries. High-school and college students begin to use the Wolfram Language in all types of classes as well as for their own projects, and educators at all institutional levels use Wolfram products to prepare for and teach courses—at the world’s top 200 universities and beyond.

We’ve rounded up some of our users’ recently published books, and were honored to speak with two authors about their projects.
Current Events & History

Wolfram Media Publishing: Reflecting on a Big Year and Unwrapping Plans for the Next

This year has been Wolfram Media’s most productive yet, with five new titles and another published in partnership. While 2020's state and global shutdowns created unprecedented logistical challenges for the Wolfram Media team, I'm really proud of how we pulled together this year's list, with several more books already in production for release next year.

Education & Academic

Learning and Educating with Hands-on Start to Wolfram Mathematica: Authors Reveal New Edition

September 24 marked the release of the third edition of one of our most successful and widespread teaching tools: Cliff Hastings, Kelvin Mischo and Michael Morrison’s debut book, Hands-on Start to Wolfram Mathematica and Programming with the Wolfram Language. As the publishing assistant at Wolfram Research, I’ve spent the past few weeks working with the authors to get this new version ready to publish. As we did with the second-edition release, I’ll let Cliff and Kelvin tell us a bit about what’s new in the third edition, why Hands-on Start is so successful and what’s on the horizon (Hands-on Start to Wolfram|Alpha Notebook Edition!).

Education & Academic

The Math(s) Fix: Try a Sample Lesson! Self-Study, Problem-Solving Learning Resources

As Conrad Wolfram writes in his new book, education in computational thinking and quantitative problem solving are largely absent from today’s mathematics curricula. With the current crisis changing education practice in many ways, what better time to try out a sample of our new curriculum? It’s a curriculum fit for learners who want to be better prepared for an AI age where computers can be used to their full potential.

It’s a beta release, a first sample manifestation of what can be deployed in a self-study mode to implement The Math(s) Fix. We’re stretching what can be done in a browser to the limit, so please be patient with refresh times. The content and intended learning outcomes are the key points to look out for; you can see how we’ve merged the learning of general "thinking" outcomes and computation outcomes with real contexts in accessible problems.