Trivial Pursuits: Applications and Diversions with the Wolfram Language
Mark Greenberg is a retired educator and contributor to the Tech-Based Teaching blog, which explores the intersections between computational thinking, edtech and learning. He recounts his experience adapting old game code using the Wolfram Language and deployment through the Wolfram Cloud.
Chicken Scratch is an academic trivia game that I originally coded about 20 years ago. At the time I was the Academic Decathlon coach of a large urban high school, and I needed a fun way for my students to remember thousands of factoids for the Academic Decathlon competitions. The game turned out to be beneficial to our team, and so popular that other teams asked to buy it from us. I refreshed the questions each year and continued holding Chicken Scratch tournaments at the next two schools I worked in.