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# Date Archive: 2015 November

## ’Tis the Season to Be Coding! Wolfram Cyber Week Savings

It's that time of year again and the holidays are upon us. Whatever your gifting traditions, Wolfram has perfect solutions for the tech lovers on your shopping list. From now until December 6, we are offering Cyber Week savings around the world, including North and South America, Australia, and parts of Asia and Africa.
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## Background

Explore the contents of this article with a free Wolfram SystemModeler trial. Teachers and textbook authors often need to simplify a real-world problem to pinpoint a specific area to work with—for instance, the examples in a textbook. However, even in real-world engineering, simplifying a problem can bring clarity when our understanding might otherwise drown in a sea of details. In this blog, we will design the landing gear for a helicopter. I have chosen the example of landing gear because the simplification to one degree of freedom gives accurate results and is typically how the problem is treated in textbooks. The solution is attainable through hand calculation. But a more subtle understanding of the problem can be gained using the Wolfram Language and Wolfram SystemModeler.
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## Aspect Ratios in Art: What Is Better Than Being Golden? Being Plastic, Rooted, or Just Rational? Investigating Aspect Ratios of Old vs. Modern Paintings

Paintings of the great masters are among the most beautiful human artifacts ever produced. They are treasured and admired, carefully preserved, sold for hundreds of millions of dollars, and, perhaps not coincidentally, are the prime target of art thieves. Their composition, colors, details, and themes can fascinate us for hours. But what about their outer shape---the ratio of a painting's height to its width? In 1876, the German scientist Gustav Theodor Fechner studied human responses to rectangular shapes, concluding that rectangles with an aspect ratio equal to the golden ratio are most pleasing to the human eye. To validate his experimental observations, Fechner also analyzed the aspect ratios of more than ten thousand paintings. We can find out more about Fechner with the following piece of code:

## New in the Wolfram Language: RandomPoints

Picking random points on the surface of a sphere so that the points are uniformly distributed is not as straightforward as you might think. Naively picking random spherical coordinates ϕ and θ will not give a uniform distribution of points. The problem is important enough to warrant a dedicated article in encyclopedias, such as Wolfram MathWorld (see Sphere Point Picking). Uniform sampling from Sphere[] is now available in the Wolfram Language with the RandomPoint function: In fact, RandomPoint can be used to uniformly sample from any bounded geometric region, in any dimension. In 2D:
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## Dissecting the New Anatomy Content in the Wolfram Language

The human body has been a subject of study since the earliest days of human history. The modern scientific fields of anatomy and physiology stem from the Renaissance symbiosis of art and anatomy. In the early 1500s, Leonardo da Vinci was among the first to accurately sketch bodily structures. In 1543, Andreas Vesalius published the famous textbook De Humani Corporis Fabrica (On the Fabric of the Human Body) with beautiful illustrations of the human body. With modern technology at our disposal, we can take anatomy and physiology off the page and digitally put it into a readily computable format. Through Wolfram|Alpha, we are making it possible for you to gain further insight into how individual anatomical structures interplay in the human body and explore it from entire organ systems down to microscopic ganglia. Let's begin our exploration with a macroscopic structure. A vital organ of the cardiovascular system, the heart: